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VSMM 2005: First call for Papers - October 3-7, Ghent, Belgium

by fermi 2005. 4. 13.
FIRST CALL FOR PAPERS

VSMM2005 : VIRTUAL REALITY AT WORK IN THE 21ST CENTURY

The 11th International Conference on Virtual Systems and Multimedia

October 3 – 7, 2005

Flanders Expo, Ghent, Belgium



http://www.vsmm.org/2005/



This year marks the return of the International Conference on Virtual Systems and MultiMedia to Europe. VSMM2005 continues to push the boundaries of Virtual Reality and Multimedia research by focusing on the impact on society.  Virtual Reality is no longer considered novelty or a wonder—but a living reality in the lives of millions of people all over the world.  It is therefore time to take a closer look at how Virtual Reality interacts with society, how it affects its users, and how it promotes or directs social change.  The theme of the VSMM2005 Conference is Virtual Reality’s present or potential impact on 21st century society in the fields of Heritage, Education, Applied VR Technology, and Entertainment and the Arts.  It will also feature a special session in which the theme of professional guidelines and health, safety, and usability issues will be addressed.



VSMM2005 will be held for the first time in Belgium, in the historic town of Ghent.  Hosted by the Ename Center for Public Archaeology and Heritage Presentation, VSMM2005 will take place in the Flanders Expo conference building, October 3-7, 2005.



VSMM2005 will present traditional technical sessions in the respective areas with a lineup of plenary sessions, invited talks, tutorials, panels, poster sessions, workshops, visits and an innovative technology exhibition. Papers related to the following topics are solicited. However, any paper dealing with a pioneered or significant development in virtual reality and multimedia is also encouraged.



RESEARCH and THEORY

-        Modeling and VR theory

-        Human-Centered design issues

-        Artificial life and dynamic worlds

-        Virtual/Augmented/Immersive Environments



CULTURAL HERITAGE

-        Virtual Heritage and Museum Environments

-        Virtual Reality in Archaeology and Historical Research

-        VR Tools and Mobile Devices for Heritage interpretation

-        Social dimensions of Virtual Heritage



EDUCATION

-        Education and remote classrooms

-        Effectiveness of VR for education

-        Life Long Learning

-        Collaborative Environments



APPLIED TECHNOLOGY  

-        Robotics and industrial applications

-        3D GIS: modeling and interpretation

-        3D scanning and sensing

-        Medical applications

-        On-demand and mobile computing

-        Game engine applications



ART and ENTERTAINMENT

-        Media arts and creative technologies

-        Digital entertainment and performance

-        Traditional and mobile gaming



PROFESSIONAL GUIDELINES and ETHICS

-        Guidelines and International Charters

-        Socio-economic modelling of VR

-        Usability, Health, and Safety Issues

-        Ethics of the design and use of VR



AUTHOR SCHEDULE

Manuscript & proposals: June 5, 2005

Notification of acceptance: July 10, 2005

Camera ready electronic paper: August 14, 2005

Conference: October 3-7, 2005



PAPERS

Papers should describe original and unpublished work about the above or closely related topics. Papers should not exceed 10 pages single spaced in length including images, figures, tables and references. The paper should also include the title of the paper, authors names, affiliations, postal addresses, e-mail addresses and the contact person for the paper. Authors should submit a manuscript electronically as a PDF file and template examples will be available in March on the conference website. An online paper submission system will be available approximately one month before the paper deadline. Various forms of multimedia, QuickTime documents, etc. can be submitted together with the paper, and will be included in the electronic version of the Proceedings.  The submission should relate to your paper presentation.



PANELS & WORKSHOPS

Submit a proposal that describes what you plan to discuss. The proposal should include the topic, the importance of the topic to the VSMM2005 attendees, originality and a brief position statement. The proposal should be around 3 pages single spaced in length and submitted by email to the conference secretariat. Be sure to include the contact persons, affiliations, addresses, telephone numbers and email addresses.



TUTORIALS

Submit a proposal that describes what you plan to teach or workshop. The proposal must include a description of the objectives, duration, experience level and prerequisites of the intended audience, about 200-word abstract, outline of the content and the instructor's vita. Be sure to include the contact persons, affiliations, addresses, telephone numbers, and email address. Proposals should be around 3 pages single spaced in length and submitted electronically.



All inquiries about the submission of a paper, panel, tutorial, or workshop proposals should be made to:



VSMM2005 Conference Secretariat

email: 2005@vsmm.org



Eva Roels, Ename Center, VSMM2005 Conference Secretariat

Prof. Bob Stone, University of Birmingham, VSMM2005 Program Chair

Daniel Pletinckx, Ename Center, VSMM2005 Conference Chair